A Change In Appearances
So last week was quite the win, with a lot done to the AI and a improvements to my own workflow within the project! With that in mind I have decided to treat myself with a week work on aesthetics. Starting with how the map looks and lay out, here is what I have so far.
Before:
After:
This feels a lot better already, but the pathfinding I made is designed for perfectly square maps and wrangling it to work with these odd spaces has proven DIFFICULT. But with some grit I have uploaded to promised Monday build (It might be a tad buggy plz forgive me). for the rest of today and tomorrow I will be testing and stabilizing the build, then im going to work on three things; The path GFX were stations is UGLY AF, its going to be change quite a bit.
Adding postprocessing. Working on framerate.
That’s all for today Bois, till next time. Peace.
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Get Any port in an ion storm
Any port in an ion storm
A tile based startergy games for those wishing to brake in to the genre.
Status | In development |
Author | VestageGamesLtd |
Genre | Strategy |
Tags | rts, Sci-fi, Singleplayer, Space Sim |
Languages | English |
Accessibility | Subtitles |
More posts
- The Late Firday Build.Jul 11, 2020
- A Good First WeekJul 02, 2020
- Level Two and victory ScreenJul 02, 2020
- So it begins.Jun 26, 2020
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